In each room your team has 60 minutes to escape.
Before starting the game we will tell you everything you need to know.
|Mon - Fri||375 SEK /||300 SEK /|
|Sat||375 SEK /||350 SEK /|
|Sun||375 SEK /||300 SEK /|
Maximum number of players for each room is 6 players.
The Madman's Playroom
You wake to find yourself in a strange room with no idea where you are or how you got there. There is a voice recorder nearby. As you switch it on, a distorted voice says, “Welcome. Let’s play a game.”
Dr. Watson has summoned you with a seemingly impossible task: clear the name of none other than Sherlock Holmes. Can you search Holmes’ study for the evidence needed to prove his innocence?
You’ve had years to get ready for this while the lawyers did their thing, but time has run out. The execution chamber is being prepared just for you. You have sixty minutes. Can you escape before they come to lead you to your fate?
Years of study (and fetching tea leaves) have finally led to this ... your final trial. Can you fulfill your master’s greatest challenge and prove yourself worthy of unlimited magical power?
The year is 1956, and you are one of the unfortunate patients of Overbrook Hospital. They say it is a place for the mentally ill to rest and heal, but after all the drugs and cruel procedures, one of the few things you’re sure of anymore is this place has brought you to the absolute brink of sanity. The time has come for you to get free of this place and bid these “doctors” and their experiments goodbye for good.
Lost in the Museum
It was supposed to be the exhibition of the year, a once-in-a-lifetime chance to see a mysterious relic from an ancient civilization. But a sudden power outage has put a stopper in those plans. Can you find your way out of the museum in the dark?
One Night in Tortuga
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